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sailingparrot

> Why a randomized reservation order? [...] we wanted to create a system that would be less frustrating and more fair for everyone. A launch that starts at a specific day and time tends to reward bots, people with fast internet connections, talented gaming fingers for quick F5/refresh reactions, and those who can schedule their life around that moment. By accepting reservation signups over the course of a few days, without any incentive to be first, we're hoping to take away some of that friction.

This is nice.

tmoertel

Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g, where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g, s/g is close to zero, and scalping is dramatically curtailed. Almost all of the initial batch of consoles will go to legit gamers.

fdye

I've never understood why anti-scalpers just don't work backwards from shipping address. Are these scalpers all really keeping hundreds of actual physical addresses they can receive packages at? Like if you see the limited product has 100 orders going to the same building, or apartment, or whatever then flag it before it goes out. Limit PO Boxes, etc.

Sure they can find mules to buy+receive one and then sell to the scalper, but the more steps you put in the better. Same for the people scamming Sam's club by buying memberships, ordering limited items, then refunding the membership. Just lock orders to members older then >1yr and make sure it only ships to the actual physical address attached to the membership. Flag multiple memberships at the same address.

I've run a modest shipping op and the second I saw even a couple orders of the same product going to the same address I would halt it and do additional verification.

eric_h

I really wanted a PS5 when it was first released, and I refused to pay the scalper tax to get one, so I spent a few minutes a few times a day over a couple of weeks trying to snag one from one of the many retailers selling them. Extraordinarily frustrating, I was not so interested in this process that I was going to script it or any such nonsense, I just wanted to eventually get lucky and snag one.

I eventually did, and when it finally arrived at my doorman building I mentioned what was in the package to the doorman, and how happy I was to finally get my hands on it after the effort expended and he said "oh really? there's a guy on the 5th floor who's bought dozens of them - he sold me one at cost".

At the scale of the PS5 release (I don't know how many they first shipped in 2020, but they're at >80M sold now so undoubtedly X million in the first year) - would an address match intervention have been able to differentiate my order from the dozens of orders the scalper on the 5th floor had placed, presuming some cooperation from the doorman to allow for variance in the details of the shipping address the scalper used? I'm reasonably confident the answer is no and I would have been caught in the net that attempted to prevent the scalper from scalping.

dannyw

It’s less about 1 scalper buying 100. Order limits, credit card limits, etc already restrict that.

It’s more about 1000 scalpers buying two or three to immediately resell. There are entire discords and communities around this with thousands of members.

marhee

They do:

> Limit one signup per household. We will use payment method, shipping address, and other information to eliminate multiple entries.

nfRfqX5n

many ways to write the same address. abbreviations, fake unit/apt numbers, apt numbers, etc. try to verify that at the scale of nike or adidas.

ultimately they are selling out inventory so it probably takes a lot of convincing to spend money on a cat and mouse game

numpad0

IIUC: scalping manuals and scalper ring Discord accesses are sold as get rich quick schemes underground. Gullible individuals join the big supply choking sessions. Many of them don't make much but masterminds don't care.

So it really has to be done like Cybertruck early deliveries to 100% prevent scalping and flipping(the fact that Musk nails it...)

dehugger

The answer is that once you move past a modest shipping op the people with actual visibility on that would be the warehouse that's fulfilling, also typically people who don't have the power to cancel orders themselves.

Ecomm orders want to drop to the distribution center as soon as possible, which means you can't wait until you have a whole bunch of them just so you can analyze which addresses are on multiple orders. You would either need to 1) detect this in the warehouse systems (I spent my career working on these, so I can say with high certainty that is almost definitely Not going to happen, especially if they go through a 3PL) OR 2) you have to cancel orders after they have already dropped to the warehouse (which means wasted labor in the best-case scenario).

None of that is worth the effort to a company who is fundamentally still getting paid the same for the product regardless of if the purchaser is a scalper or not.

KumaBear

Knowing how it works is simple. You can game it with different names, you can modify the text of the address. My address I was able to make 20+ versions without trying. You can add unit # to a house address. It becomes wack-a-mole at some point.

Aerroon

I feel like to put that much effort into anti-scalping efforts you actually have to have a product that's really valuable. For a lot of products this really isn't the case (like this Steam machine iteration).

oh_no

so i think you're a bit off. it's s/g but g is legit accounts who want to buy the steam machine.

we could say it's 5000 scalper accounts, and 50000000 gamer accounts. but it's not 5000/50000000, it's like 4500/20000. which isn't bad! but scalpers will still be way over-represented, because they'll be trying to buy it when most steam accounts won't.

now one fuzz factor is the queue system, as you're not putting down money to get in line i expect a lot of people who wouldn't otherwise sign up will, in case they decide to buy one when given the chance. so we might have 40000 gamer sign ups, but only 50% will pull the trigger. this also gives scalpers an out should the resale not be worth it.

(obviously all numbers made up)

kbenson

The lower g is, the lower the profit margin for s is, so so the fewer resources they will put into it. Unless there's unlikely to be more releases later or g are not cost sensitive and want it at a premium, this neatly scales to lower numbers.

danparsonson

Isn't it s/(s+g), where as you correctly say, g is legit account who want to buy? 1000 people want to buy a machine, 10 of them are scalpers, that's one percent on average? s = 10 and g = 990.

I feel like I'm having a slow day XD

SXX

Scalpers can be damned because Valce might just deprioritize accounts in lottery unless they already spent money on Steam and play games.

hiccuphippo

This is also possible because they are only selling through their website, while other consoles go through retailers. I'd actually prefer a retailer just for doing this over one that was first come first serve.

RandallBrown

When the Xbox 360 came out decades ago, the store I got mine from did this. They had like 10 consoles and there were like 200 people there. They did a raffle for the consoles and I got to buy one. It felt like I won the Xbox even though I still had to pay for it.

greggsy

It’s effectively closed off to new accounts too, which significantly reduces the effectiveness of bot campaigns

inigyou

Fusion Festival (happening this week), aka European Burning Man (but not exactly) does this.

BunsanSpace

> aka European Burning Man

Fusion festival is a Psytrance festival. It's nothing like Burning Man (a DIY community driven festival).

For the American's it would be closer to Electric Forest or Lost Lands (but with good music).

arw0n

And the soccer WC went the opposite direction, by encouraging scalping, giving it an official avenue, and taking a cut of the profits. Now only rich people get to enjoy a sport meant for the masses, yay.

ajmurmann

Does it solve scalping? It seems like there is still money in sighing up with the goal to resell. Granted this is better in that I don't have to race the scalpers.

Till the sales price matches the market value scalping will exist. The best way to address that is a vickery auction. Till then scalping will continue.

Xirdus

"Customers must meet the following criteria to be able to sign up:

    You must have a Steam account in good standing.

    You must have made a purchase on Steam prior to April 27th 2026.

    Limit one signup per household. We will use payment method, shipping address, and other information to eliminate multiple entries."

caconym_

I assume scalpers are often much better at getting through a heavily contested purchase flow (eg the recent steam controller release) due to tools like bots, general experience, and being able to dedicate 20 minutes or more to sitting at a computer constantly refreshing a browser window.

This way it's just a random draw and (I think?) the number of accounts scalpers can enter with is limited because they need to be established. So it might not solve scalping, but it could be a significant improvement.

unholiness

It doesn't solve scalping, it solves putting everyone in a Red Queen race[0] against the scalpers.

[0]https://en.wikipedia.org/wiki/Red_Queen%27s_race

nehal3m

I think account age and activity should be weighted into that equation.

user142

> scalpers and their bots would claim a large share of them

Is there any actual data on this? I know people don't like scalpers but I wonder what the actual percentage is.

soerxpso

I would be careful granting that s is less than g. There are lots of incentives other than scalping for people to create extra illegitimate accounts on Steam, and one individual can often control hundreds of bots, whereas a legitimate user almost never has more than one or two accounts.

moffkalast

Even with a hundred or a thousand bots per person you'd need a hell of a lot of scalpers to dwarf Steam's ~130 million active human users.

lmm

Japan has done this for concert tickets for years. It works great.

Zenst

Interesting, as it sounds like a lottery reservation system, which is kinda a neat way to deal with many issues.

I'm always supprised that companies don't do a tiered price release, offer it at 200% price, you get it, 150%, you lower down the list and then 100% lottery time, that way they gain from those who can afford to pay more(maybe able to subsidise other sales later and price cuts down the line). Why feed scalpers when you can coin it directly and then offer a lower price to those who are prepared to wait a few more months or so.

internet101010

In my limited experience of seeing Dutch auctions in practice it actually has the opposite of the intended effect, as the people that are willing to pay the highest are also the people that will have a way to profit, just on a lesser scale.

For example, Panini (sports card manufacturer) did Dutch auctions on boxes of new card sets during the peak of pandemic collectible mania. The majority of customers that were willing to pay the highest prices on Panini's website were card breakers, which are people/companies that sell "spots" in livestream box openings (i.e. customers buy the right to all cards containing players from a certain sports team before the box is opened).

agilob

https://en.wikipedia.org/wiki/Sortition

In governance, sortition is the selection of public officials or jurors at random, i.e., by lottery, in order to obtain a representative sample.[1][2][3]

In ancient Athenian democracy, sortition was the traditional and primary method for appointing political officials, and its use was regarded as a principal characteristic of democracy.[4][5] Sortition is often classified as a method for both direct democracy and deliberative democracy.

HerbManic

While it sounds nice in principal, it basically just means cashed up people get it first. But there is also the fun side of it becoming a status symbol I guess. Drive up future demand.

easterncalculus

> But there is also the fun side of it becoming a status symbol I guess. Drive up future demand.

For the Steam Controller that's very clearly at least partly what's going on. Valve's "we didn't expect the demand!" schtick is getting pretty hard to buy when they clearly expected around the same expectations for V2 as for V1. PC gaming usage has grown massively since the first controller came out.

Zenst

As it is, scalpers/bots have been cashing in for a while, coining it from cashed-up people, so flipping that would make sense by a company and taking advantage of that to help reduce/fund a lower price down the line quicker.

Another way would be to auction of X amount of units, then those with cash can pay through the nose directly and again, the company gains and by that, so do normal consumers on a breadline, as it would help reduce the cost quicker down the line for the rest of the purchasers.

e28eta

It also reduces the DDoS effect of telling all your customers to repeatedly hit your web servers at a specific day & time.

WarmWash

I would be curious how the public would react to a Dutch auction, where Valve launches the console at a $10,000 price tag, and every ~hour drops the price by $100 until they are sold out. It creates the illusion that buyers are "breaking the line" when buying high, so it's their fault (not valves) for the high selling price. This would also eliminate scalpers.

philistine

The problem with a dutch auction is if you don't know how a dutch auction functions, it looks like you're getting royally screwed. That's why they're usually reserved for professional settings.

jojobas

How so? You don't like the price, you don't make a bid. You can only royally screw yourself.

jojobas

This basically makes the vendor the scalper, and the public would react accordingly.

bscphil

Right, I think the problem with a lot of the economics-based analyses in this thread is that they rely on the assumption that Valve ought to, or wants to, sell the device at its market value.

rb666

Ticketmaster does this, and they are still around.

d3Xt3r

> This is nice

But this is not nice:

> This item is not available for purchase in your region

annzabelle

I moved to New Zealand recently from the US and am now seeing that everywhere. A lot of the time some local ecommerce platform imports the Australian version of most electronics with a markup, but we don't have official retailers for a lot of products, most notably Pixel phones. Also no Apple stores, though there are official retailers for Apple products.

d3Xt3r

What's sad and ironic is that GabeN actually lived here for a few years (during COVID) and has even gotten a PR... you'd think he'd show some love for us hobbitses.

davidgnz

At least someone on the Google Pixel team finally discovered a map with New Zealand on it, and Pixel phones can now place calls over LTE here!

HerbManic

I'm across the ditch in Oz, and every time I am in NZ it is always peculiar just how forgotten they are in some spaces.

I live in Melbourne, and our population is larger than that of all NZ so I get why they kind of get forgotten, but it still sucks.

Rapzid

It's way, way better than it was 15 years ago. Amazon and Amazon AU, Costco, etc. TradeMe for the cheaper stuff you don't want to wait for shipping from China.

But yeah the selection and availability is nowhere near the USA or even say.. Indonesia.

protocolture

Crazy, I thought they would have just treated kiwistan as another australian state.

Andrew_nenakhov

> Why a randomized reservation order?

Lies, they just want to protect themselves from the German Tank Problem [0] type of analysis.

[0]: https://en.wikipedia.org/wiki/German_tank_problem

selcuka

> they just want to protect themselves from the German Tank Problem type of analysis

How could you estimate that when they don't let you know your position in the queue (with or without randomisation)?

> we'll send you an email with the option to purchase. You'll then have 72 hours to complete the purchase.

anthonyrstevens

I thought about this, and can not tell if you are being serious or not. I can see arguments for either.

Andrew_nenakhov

All the best jokes are only part jokes.

ozgrakkurt

This would also be a very good idea for university course selection systems

brunoborges

This is how tickets for sports and concerts should always be sold.

Entertainment tends to compare with airline tickets, except that with air travel, there are regular flights and competition. There is no such thing as a single flight from Paris to New York on one Saturday at 9pm on a window of a few years.

Lucasoato

> Steam Machine, like our other hardware products, is made up of many components that we source from manufacturers around the world. The price at which we sell our hardware is a direct result of the cost of these components. We felt like we had a good understanding of how those costs might change over time when we first started sourcing them for Steam Machine back in 2023. That understanding was born from the many years of data we all have about the evolution of PC hardware prices – primarily, that it tends to get cheaper over time as new technology arrives.

> Over the past year or so, that has changed quickly and significantly, most visibly for RAM and storage components. There are a variety of reasons, all of which are affecting hardware products everywhere. The overall effect is that our original goal for the price of Steam Machine is no longer viable. So the prices we're sharing today reflect the state of the world for manufacturing; or, more accurately, it reflects the price of the components as we've secured them over the past 6 months.

Take notes about the tone, the communication style, the honesty that you can feel by reading those words. There are no problem that can’t be alleviated (if not solved) with good communication to your customer, and you can bet that Steam knows damn well theirs!

Gigachad

Valve's communication around this release has redirected all rage towards Sam Altman rather than the Steam Machine.

embedding-shape

That's the beauty of the "There are a variety of reasons" part, whatever you believe to be the reason, Valve seems to agree with you, biases or not.

noosphr

Valve open silicon when?

I believe in you Gabe.

Gigachad

The variety of reasons being Mark Zuckerberg, Sam Altman, Elon Musk, Jeff Bezos, etc.

We all know why hardware has become unaffordable even if Valve hasn't spelled it out.

bigyabai

The "rage" is largely surrounding the price, not the Machine hardware itself. The Deck sold like hotcakes at $400.

We'll see actual outrage when the masses defer new smartphone upgrades due to price bumps.

Sharlin

If there's anything good to be found about the Ramageddon, it's that people will hopefully keep using their perfectly good phones and other hardware a bit longer between upgrades.

TomK32

I'm pretty sure they would have loved to put a better GPU chip in but that would have cost too much extra in these mad days.

OtomotO

Don't forget Trump and Hormuz!

artyom

Most of the general, watered down tone of Corporate America that we love to hate comes from the legal department, usually at the late-stage point when they make all the decisions in a company: product, business, launches, strategy, direction, etc. Everything needs to run through legal, and they have a final say on everything, including every public communication.

That's why I'd love an interview with Steam's legal head. Sounds like they'd have some wild stories to share.

giancarlostoro

I have a feeling it would have cost drastically less if we didn't have a RAM / storage crisis, which is really sad.

shantara

The original price should have been in $700-800 range, pre-RAM and storage pricing escalation, which would have changed the equation drastically. I even considered getting it as a mostly streaming box for a living room, intending to play only the lighter games on device. But for the announced price and after delays, it just doesn't make sense financially. As is, you're grossly overpaying for the level of GPU performance Steam Machine offers.

joe_mamba

>The original price should have been in $700-800 range, pre-RAM and storage pricing escalation

Also on a 2025 launch, but that 2023 mid-level hardware feels already pretty weak in 2026, especially for a console you're supposed to run 6-7 years into the future. Sure, it's as powerful as a base PS5 but that console is already 6 years old by now. So the valve box is a pain to justify jumping in unless you're a big valve fan and don't want to DIY a PC.

starkrights

I’ve seen from a couple of places that a valver has commented that they can’t say exactly what the original price goal was, but that you can get an idea from the price increase of the steamdeck (~$200 usd)

That wouldve put the steam machine somewhere around the $800 mark for the base edition, which would’ve been so, so much sweeter of a value proposition.

frollogaston

I feel bad for them running into this shortage right before launch. Steam Machine was announced before all this.

NothingAboutAny

there's probably ~$150 in the ram and ~$100 in the SSD alone, not to mention everything else. we gotta have data-centers though because, uh.. well, we gotta have em.

dannyw

To a large extent, all these datacenters are being built because people want tokens. Do you use something like Opus or GPT5.5 for coding? Well, you're part of the demand.

If you don't, then yes, as a PC enthusiast I'm sad as well. But like, it's a little bit ironic to be complaining about RAM prices if you've got 5 sub-agents hacking away.

empath75

This is why Apple locks in supplier prices years in advance.

voxic11

[delayed]

Aperocky

That would only works until it doesn't. The suppliers got supplier too and those in turn have their own supplier. I don't know about any specific contract but I bet there's a force majeure or price excluding input cost somewhere.

tiahura

Is that the coupon code that brings it down to a competitive price?

juleiie

I love it

I won’t buy it

But wow what a nice communication

That’s gonna look great on post mortem report

Forgeties79

I totally get where they’re coming from but sadly it doesn’t change the fact that $1100+ is a tough sell for the benchmarks they’re hitting.

elxr

They know it's a tough sell. Fortunately for everyone in the market, you can still find used CPUs/GPUs/RAM pretty easily and save a decent amount if you're ok with building your own.

Valve doesn't need this to do well to survive. And you don't need a steam machine (or any >$1000 machine) to play PC games. Just wait it out or buy used hardware. Hell, even an rog ally x plays just about anything (and also supports steamOS), and you can still get that at reasonable prices.

port11

Given the price of components right now, I don’t know. 1k for that small of a form factor seems acceptable. It’s a nice addition to the living room, could likely play a role in cancelling expensive video streaming subscriptions. Might also run some local LLMs. Seems decent.

Forgeties79

I love my steam deck and I just don’t see this working, but time will tell. If they sell 2-3mill units I’d consider that a wild success and that i was dead wrong. really hope I am. Steam machine will really change the game if it success

cubefox

> There are a variety of reasons, all of which are affecting hardware products everywhere.

I'm pretty sure the price increase is exclusively caused by LLMs.

sudobash1

I am pleased to see hardware not being locked down as a selling point:

> Yes, Steam Machine is optimized for gaming, but it's still your PC. Install your own apps, or even another operating system. Who are we to tell you how to use your computer?

It feels very commonsense that you should be able to run whatever you want on the computer that you have purchased, but it is surprisingly uncommon.

willis936

Valve gets it. I very much want to support them and vote with my wallet. Unfortunately the Steam machine isn't a good fit for me. I will buy the frame in a heartbeat though. HMD with a FOSS OS? That's in its own class.

B-Con

Even though I balked at the Steam Deck prices on the recent inventory restock, as they were up ~30% presumably due to the same hardware shortages, I got one anyway. Prices won't drop anytime soon and if any for-profit organization has earned my loyalty, its Valve.

When I used it I was somewhat incredulous that I could simply exit Steam mode have an actual Linux desktop environment, where I could literally do what I wanted. It was my computer, a proper general purpose computing machine, and it was (willingly* in my control. No sneaky root needed.

socalgal2

Color AR is a thing Frame doesn't support so sadly it's behind the times and I can't go back

willis936

Sure, and I'd really like a true black display. I accept that any mass market device coming from a niche will have compromises in the interest of reaching a broader market. The high end is already served by pimax and bigscreen.

starvit35

genuinely what do you use AR for? I see alot of people saying this same thing. I don't have any VR/AR experience as the frame will be my first VR headset

uejfiweun

If I may ask, what devices would you consider to be "with the times"? If there's some dope AR headset that I don't know about, I'd love to learn more.

neilpointer

wasn't it strongly implied that things like that would be enabled via the expansion port and aftermarket products? I would not be surprised to see color AR within a year of launch

valicord

And yet Steam Controller somehow only works with Steam...

master-lincoln

There is a linux driver that allows playing without steam. Are you on Windows?

If you are stuck to Windows there are some 3rd party efforts like https://github.com/ddeverill/SteamlessController

The last generation of steam controller still had a mode you could start it in where it would register as xinput device. Seems that's gone on the new generation.

Rohansi

Would you rather have it degrade to the functionality of an Xbox 360 controller without Steam? That's the best they could do without all games including support for the controller (latest SDL3 has it).

cryptoegorophy

One can still be a billionaire and not use shady tactics.

bnlxbnlx

unfortunately, not that straightforward in valve's case.

they created a nasty gambling system with their loot boxes that exists outside controlled casino environments and which impacts young adults a lot.

__MatrixMan__

For at least a short while. I'm not sure it's a stable configuration.

asattarmd

They need to do that because, in some sense, they're competing with Gaming PCs, not really with Gaming consoles. Gaming consoles sell their consoles at a discounted price because they can recoup a lot of it when selling games. Steam can't have a markup on games because they share their marketplace with other PCs.

philistine

Can you point me to any statement that any current console is being sold at a loss?

All I've seen is that everyone is doing at cost nowadays. The PS4 Pro was the last subsidized console.

giobox

Sony have admitted to selling the PS5 at a loss during the first 8 months of sales. Even when they announced the $499 disc drive SKU was no longer selling at a loss, they admitted the $399 SKU still cost more to make than it sold for. Things are no doubt different today, but Sony absolutely subsidized the PS5 at launch.

> https://www.pcmag.com/news/sony-says-499-ps5-no-longer-sells...

Asraelite

Discounted doesn't necessarily mean at a loss. It could just mean a smaller profit margin than normal.

tuna74

Steam has a very high markup compared to its competitors like Epic Games Store.

dummydummy1234

But if they subsidize the hardware, non game users will purchase the hardware and use it for non game use-cases, where valve cannot recoupe the costs.

A interesting scenario would be to sell the hardware at cost, but include a 30% off ticket to the steam store (up to a few hundred dollars, in savings).

pipyakas

Steam take 30% of the purchases made via the Steam Store. If you sell a game on Steam, you can redeem as many Steam Keys for your game as you wish. Those keys are sold at 100% profit to you, Steam dont take any.

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k4rnaj1k

[dead]

basch

You could still offer this, similar to the ad tier and ad free tier of a kindle, or a carrier locked phone.

$799 for a locked down version, $1049 for an unlocked version. Opportunity to pay $300 to unlock it later at any time. 5% discount on purchases on a locked device.

echoangle

Fun fact about the kindle ad thing: I don’t know if they still do this but when I got mine, you could just write to the support and let them know you found the ads inappropriate (extra points for mentioning a child in the household) and they would just remove the ads for free.

jitl

they’re gonna struggle to meet demand at $1000 already, i don’t think they need a shitty ad version to support also.

(then again i always buy the most expensive SKU they offer so im very outside the target buyer profile for such)

poly2it

I would assume it also has to do with if not fundamentally manifesting from Steam being an organisation of technologists. They don't want to put out a project which has a worse operating system than their workstations.

tuyiown

I like that we can write the story that Microsoft sold their software with the home computer on the idea of productivity at home while the actual incentive was entertainment, and valve ends up justifying buying gaming hardware with the incentive that it can do productivity.

ThatMedicIsASpy

That is why the frame will be the most interesting to the people on HN. A VR PC you can do whatever u want with.

moffkalast

At a price point of 10k if we extrapolate to its release.

barnabee

Snapdragon gaming handhelds are much cheaper than a Steam Deck, so I’m hopeful that as an Arm device it won’t be completely crazy.

socalgal2

Except without color AR it will not as many of the interesting things HNers want to do require it.

jitl

i can deal with folding my laundry in black and white

bigbluedots

Like what? Provide examples please.

ApolloFortyNine

You can install whatever apk you want on your Oculus Quest.

willis936

As long as you're running Zuck's spyware OS. The frame is a a linux box with fancy packaging and peripherals. You will be able to put arch on the frame and turn your new singular hobby into building drivers.

Dilettante_

But can I uninstall Meta Horizon OS and install Gentoo?

tonymet

And I like knowing that I will own the hardware long term. I have so many bricks at home with great hardware and locked boot loaders.

all2

The urge to tear down the stack of cellphones I have and pull the boot flash chip hits me occasionally. It would be a substantial project, though, so I haven't done it. Yet.

inigyou

You have to do things. You can't sit on project ideas forever while they become obsolete. A lot of things on my project ideas file became obsolete while I didn't do them, and that is sad. I even had enough time to do them but still wasted it on places like HN.

tonymet

how far down the chain does the protection go? if you swap the flash chips can you just boot or do the other chips expect a signature upstream?

jitl

and it makes Steam Deck the best console ever made.

i picked up Darksiders 3 a few weeks ago to play on my deck. at some point i realized i was pretty underleveled but i didn’t wanna grind.

so, opened chatgpt in desktop mode and uploaded my save, asked it to write me a script to set my souls/xp/money to whatever number. it analyzed the save and spat out a bash/python script. after a chmod +x it worked flawlessly. done from bed took like 15 mins to figure it out end to end.

no other what other (handheld) console in history combines the depth of library, the slick console experience, and also lets you chmod +x.

something765478

Out of curiosity, why didn't you just ask chatgpt to modify the save file directly?

lfkdev

chmod +x makes it executable. Also, at this point just use a trainer

jitl

a trainer takes more work and substantially worse security. i can code review 40 lines of shell+python at a glance cannot say the same for most general purpose trainers

tripleee

The steam deck is way too under-powered to be "the best console". Best handheld, maybe, if you really value portability.

matheusmoreira

It is surprisingly powerful for a handheld. Somehow Cyberpunk 2077 ran really well on it.

jitl

crysis runs great

tootie

I got a Steam Deck for my son. Docking it to an external monitor with mouse and keyboard in desktop mode is just running a nice desktop Linux with KDE Plasma by default. I showed him the basics and it's perfectly usable for his school needs. And he can still put it in his bag and play Skyrim on a train ride.

foo12bar

Reminds me of the PS3 and its OtherOS feature.

DiskoHexyl

For the inevitable minisforum machines comparisons - it's not as bad for Valve as it seems. You can't just add a dedicated GPU to a cheap miniPC with an integrated graphics- power delivery and airflow will have to be different, and you may be surprised to find out that even the cheapest mini PCs with dedicated graphics aren't significantly cheaper than a Steam machine (if at all).

And then my personal experience with these cheap no-brand mini-computers is that their Linux compatibility is spotty, BIOS updates are non-existend, quality control is severely lacking, and you have basically no support. They are also often pretty loud, overheat and die within a year or two. If something doesn't work properly, you are on your own- the manufacturer will have forgotten about this model in a couple of months, and user base is so low that it's unlikely someone will find a workaround.

So comparatively, a Steam Machine would be much preferable to me, considering that it will likely work out of the box with no compatibility issues, will have a typical valve support (which, judging by Steam Deck, is quite fair), is well-built and near silent.

The problem is once the price crosses a thousand, I'd rather add, say, 500 eur, and get a much more powerful machine. I see a point for the cheapest bottom of the barrel gaming pc/handheld (which would be 700-750) with many performance tradeoffs, but this doesn't look like a good enough upgrade from that. A 12+ GB RTX4070-class videocard, 24-32GB of RAM and maybe even an 8-core CPU for $1500+ would likely be more usable in the current market

Forgeties79

>which, judging by Steam Deck, is quite fair

I love my Steam Deck but let's not forget that it took a solid 2-3 years for it to really become a somewhat turnkey, stable experience. Flipping between gaming/desktop mode induced a fail state probably 30% of the time until a year ago, docking to TV's can still be very frustrating (aspect ratio and latency are almost always wonky until you tinker with it a fair bit) and isn't nearly as smooth a transition as with the switch, there used to be a VERY frustrating lockout where if your deck wanted to update and you weren't on your home network it wouldn't log in, just all sorts of really frustrating points of friction.

Again I love my deck, it's an incredible and capable device. But it was very clunky those first 2-3 years. It really only matured in the last 12-18mo or so. Hopefully the SM is a stronger experience day/week/month 1.

andy_xor_andrew

This is a weird thing to call out, when there's so much else to talk about (price, specs, etc) buuuuuut-

Check out the gameplay video partway down the page, where the two people are on the couch playing Cuphead. Right under "Your Steam library in more places."

It's just... a real clip of real people playing a real game and reacting in a real way. It's funny. I know it's stupid to call out, but how many exaggerated versions of this scene have you seen before? And Valve is smart enough to say "Let's just film two people playing a real game and snip a nice, realistic reaction shot from it."

redox99

If you sampled 100 steam players at random, it would look nothing like that.

brechin

Based on https://store.steampowered.com/hwsurvey/ I would imagine out of 100 Steam players, most are playing at a Windows gaming computer with an Intel CPU, a bunch with Windows/AMD, then a few with a Mac, then one with a Steam Deck.

Most of those are probably NOT plugged into a TV, so in that way I agree that these are not typical Steam users. That's why the Steam Machine was developed, to bring gaming back to the couch in a way that the Steam Link didn't succeed at.

mega_dean

> bring gaming back to the couch in a way that the Steam Link didn't succeed at.

Also in the way that the Ouya didn’t succeed at - their kickstarter tagline was “Cracking open the last closed platform: the TV”. I actually had completely forgotten about the Ouya, but the wording of your comment made me go look it up.

https://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of...

ryukoposting

Having used a Steam Link, I couldn't tell you why it failed. It works great. Maybe the controller was the problem.

boca_honey

Yeah those people are definetly not a realistic sample of the average Steam user. I wonder why they chose them in particular.

tyre

They want to expand the public's perception of who a gamer is, to make people feel more comfortable identifying as a gamer. If you included a sweaty CSGO player farming loot boxes with bloodshot eyes at 3am, that doesn't give you a new market. They're already going to buy.

Marketing is made so they you identify with the product or identify with an aspirational version of yourself. Gaming is seen as heavily male-dominated. Expanding that is smart.

(And yes, I know why you're asking and what answer you're looking for.)

skupig

Maybe you're out of touch, they pretty much look like the typical young nerd from Seattle.

malfist

Who says they're average? Why should they be average?

MrDrone

What leads you to that conclusion? What do you think the average Steam user looks like? What about them doesn't fit your idea of this?

tshaddox

“Movie stars tend to be more attractive and better at acting than the median human. Really makes ya think doesn’t it?”

squigz

Do you and GP understand that it's not 1998 anymore and that many, many different types of people from all walks of life play games?

I'm very curious what you and others think the average Steam user really looks like.

dathinab

and you might also end up with 100 people with punk hair stiles, or firefighters or whatever

Games are so wide spread through all parts of society and Steam is the largest platform for them, sampling 100 people is fully non representive.

Whatever stereotype of two people on a couch you pick, there are not just thousands but more like many 100,000ths to millions of people not matching the stereotype at all. I mean think about it steam has daily active user numbers in the multiple tens of millions.

My best guess is, the people on the photos are related to whoever created the photos in some arbitrary way. It's a pretty common practice for startups when you need photos like that and have no need for "professional actors/models". Like employees of you or who ever you might have hired to do the photos, or some of their friends etc. You still need to singn a simple contract but it's much less time intensive, complicated and annoying to do compared to trying to hire models (of any kind including such made to look like "gamer stereotypes") .

redox99

About 0.3% of people are firefighters in the US. The odds that you end up with 100 of them is:

0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001%

That's 248 zeroes after the decimal point.

madeofpalk

Ignoring the sitting in front of the TV thing, I think if you sampled 2 steam players at random, they would look nothing like any other 100 random steam players.

nearlyepic

First time seeing an ad? If you sampled 100 F-150 buyers they would look nothing like the people in the commercials.

_8L34K

I think your bigotry override got tripped - the person above never claimed they were representative of some imagined average, just that it was two people actually playing video games...

rsynnott

Yes, all ads are made by sampling 100 users of the product at random.

I mean, you could say this of I think pretty much literally any ad. Were you previously unaware of advertising?

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raincole

I don't get it. It's a quite typical commercial clip. Just perhaps less dramatic. What's special about that clip?

jamilton

A lot of video game and console ads are much more sensationalized.

Recursing

I also don't get it, looks like any other ad

abustamam

That's basically how I looked playing Cuphead with my wife except I think there was a bit more swearing coming from her

Zenbit_UX

I wasn’t going to say anything until I read this comment but that clip of the gameplay and the clip of the two people playing are not from the same source. The one showing the gameplay has a tower of books or possibly a jenga tower on the coffee table that doesn’t exist when seeing the gamers. It’s just editing magic and stitched together to have exactly the effect elicited by your comment.

malfist

The books are beside the TV, not on the coffee table. You can't see them in the second shot.

Zenbit_UX

Ah, I think you’re right. That aside, there’s still no evidence of continuity between the two shots and I’m a cynic.

uni_baconcat

Just scroll a bit further, you can see more clips just like any other commercial shots from a studio set. I don’t think that’s a point you can praise Valve.

imustbeevil

I'm not sure I understand, I'm just seeing a very clearly staged 2 second clip of product usage and reaction like you'd see in any commercial.

orphea

Nah, I have to agree with andy^andrew.

This is how staged reaction looks like: https://www.residentialsystems.com/wp-content/uploads/2024/0...

The Steam's clip is actually nowhere near like that.

PaulHoule

If you're good at acting you can go up on stage with somebody you met two weeks ago and people will believe that you're family.

It's funny how it works. I took an iPhone selfie of myself as the character that I go out to do street photography as and my wife and my son say "you staged that!" but then I hand out my business cards with it and everybody else tells me it is a great photo.

imustbeevil

I can appreciate that the direction for this commercial was "just play the game and we'll find a good 2 second cut". I'm just worried that I'm seeing people compliment an advertisement. It's the kind of overt emotional marketing I would hope we'd all scroll past looking for the technical specifications.

LgWoodenBadger

Idiomatically, it’s “WHAT something looks LIKE” or “HOW something looks.”

It’s never, in EFL, “HOW…LIKE”

Next up is “make” vs “take” a decision.

rustyminnow

In any other commercial they'd be laughing and grinning ear to ear with their fakest smile instead of wincing from dieing in Cuphead. Definitely still staged but refreshingly so.

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leokennis

Days of our Lives is staged and so is The Godfather.

Yet one is not like the other.

Valve staged a scene of two people playing a game like how most people play a game. Just like that, there are many small human touches to this Steam Machine page. The messy cable picture where they show off the led strip, the honest and plain FAQ. Etc.

We don't have to glaze Valve for doing this, but we can still appreciate it.

debugnik

This one is admittedly very natural compared to how cringey they usually get in gaming ads. Which says more about the industry than about this particular clip.

draw_down

[dead]

prhn

I want to buy one just to raise the signal that Linux support is important.

When these machines were announced I switched to Fedora as a daily driver on my high end gaming rig.

It’s been awesome. I still have to go back to Windows for music production unfortunately. I may switch to Mac for that so I can completely abandon Windows.

I run an optical HDMI cable from my office to my TV and get to play games and use Linux in 77”.

Something feels awesome about that.

whazor

The Steam Machines raises the bar on PC Console gaming.

Because:

- GPUs don't support HDMI CEC by default, nor does the operating system offer it

- Suspend mode on motherboards often suck

- Many game controllers with 2.4Ghz don't properly import USB Wake events. Or the motherboard didn't implement it properly

I see the Steam Machine as an expensive open source concept car that moves the needle for us PC gamers.

mlrtime

Hasn't all this been mostly solved on the Nvidia Shield Pro for ~7 years now?

4chandaily

Sure, and this also solves those things while having better hardware. I have a shield pro, it hasn't seen a hardware update in a long time. I can game one it, but I need to use the steam link app, not run the games natively. These devices serve similar, but different markets.

c0n5pir4cy

Not really - it's not a PC.

soundworlds

I also work in music production (for video games) and fully switched to Linux + FOSS about a year ago.

I'd say it is a lot more doable if you make electronic styles of music. Harder if you make classical styles, as many of the big sample libraries don't support Linux yet.

Just in case you're interested, here's a list of everything I use: https://johnoestmannmusic.com/tooling/

gonzalohm

You are lucky. A lot of the games I play with friends use kernel level anticheat crap that doesn't work on Linux

dijit

I work in AAA; more people using Linux means we'll actually get buy-in for working with Linux as a platform.

Right now Producers and HQ don't want to support it because "theres no money there" and they're bolstered by a crew of developers who have only ever touched Windows who will reinforce the notion that Windows is all you need (because they've sunk their entire career into the platform).

I remember bringing this topic up a decade ago and basically being laughed out of the room, slowly those laughs will become uncomfortable silences, then token support from the passionate, then proper initiatives.

It takes time, yeah, but we're so much further today already than we were 10+years ago.

Atotalnoob

Even if AAA supports Linux, it’s got to be without kernel anticheat. That’s a non starter for myself and many others

DanielHB

How much do you rely on Steam hardware survey? I am doing my part reporting my Linux usage.

connicpu

I'm somewhat lucky in that I didn't have to be the one to force that issue, another friend in my gaming group already made the decision that he would switch to Linux and no longer play any games that did not work on Linux/Proton. So it was pretty easy for me to just switch last year.

marcus_holmes

But you're playing with friends, right? So you don't actually need anticheat at all. Or are you playing with friends and random assholes from the internet?

I'm curious because if a game requires anticheat that means there's an intention that I'd be playing with people who would cheat if they could. And I don't want to have anything to do with people like that. I don't really understand why anyone wants to spend their time playing games with assholes from the internet.

theshackleford

> And I don't want to have anything to do with people like that.

And nobody is forcing you too.

> I don't really understand why anyone wants to spend their time playing games with assholes from the internet.

Maybe your experience and preference is not shared equally by all? HN users in particular to seem to struggle with this concept for some reason.

frollogaston

I've only ever played a couple of games with kernel-level anticheat. The rest have some other reason they don't work in Linux.

TonyStr

I'm curious which ones you had trouble with? I switched last week, and have been testing all the games in my library. I'm quite impressed with how all of them just work with zero or little tinkering. The only games I haven't been able to play are the ones with anti cheat that explicitly deny Linux.

GZGavinZhao

*sad poro noises

bitmasher9

It’s always fantastic to read a success story of migrating to Linux gaming from Windows. As Windows gets worse and worse there will be more people joining us.

Even without buying you can send Linux gaming signals by playing on Linux and participating in the hardware survey.

JopV

A much better way to raise that signal, is to use that money to buy native Linux games instead.

d3Xt3r

I too want to buy one to support the ecosystem, but sadly, Valve doesn't want me to.

> This item is not available for purchase in your region

hypertexthero

Ditto.

I use Macs for work and PC for games, and this little box seems a good opportunity to play The Legend of Linux on a desktop or a couch, and make it true.

inigyou

Let me guess, DAWs? Have you tried Reaper (FOSS) or Bitwig Studio (commercial)?

Melonai

As a sibling comment pointed out, Reaper is not FOSS, it's fully proprietary. What makes it stand out is its great Linux support, and very generous licensing.

If you want to venture into the FOSS DAW realm on Linux you have to go to LMMS and Ardour. I've played around with them, they're a little bare-bones, but they do work. Issue is I haven't been able to use them properly, because I just can't stand to look at them, they are afflicted with the medium-size open-source project curse of looking particularly horrid. I hope this isn't taken as an affront to any of the developers behind these projects, a DAW is a hard task, but I keep asking myself, out of the set of developers who work on these projects, is there really no one who feels the same way as me? Am I just afflicted with some weird pixel-peeping autism-esque disorder that makes me stare at the constantly-reocurring-throughout-all-FOSS-applications clump of jarringly gradient-ed grey buttons with white icons on them, their round corners contrasting with each other because they're clearly placed way too close together than they were meant to be? (I swear I see this in every mid-scale project using QT and older GTK!)

And I also need to confirm, this isn't just a "slight annoyance" for me, I have genuine issues when I have to concentrate on a project within some application that is suffering from the FOSS UI affliction, my mind wanders to looking at those buttons again, or those #00FF00 greens, or at some label that has clearly seeped a few pixels downwards out-of-alignment with the button it was placed in...

Ugh, I know I have some issues for sure, but I know someone else has to care about this too? It's the main reason why I fail at using non-textual FOSS software, and have to resort to Logic Pro or Ableton!

Sorry for the rant, I had to get it out of me. I wish I had more time in a day, then perhaps I could go to these projects and help out with UI, but I have a feeling my proposals will be rejected, even if I had the time to make them, I have found most FOSS developers are quite happy with how their UI usually looks like, including many people here on this forum.

yolo_420

No, Ardour is disgustingly ugly, so is Gimp and other FOSS apps stuck in the 90s. Some people dig that though I guess.

Also isn’t the case with Ardour that they essentially want you to pay for the binary because compiling it is a PiTA and there are no instructions on how to do so?

bschwindHN

You're not alone, I'm also constantly pixel peeping and disappointed with the UIs of many open source (and closed source!) tools.

intrikate

Reaper is neither Free nor Open Source.

tuvix

Seconding Reaper, great software. Renoise is also extremely fun to use if you’re comfortable with trackers (for midi input not that they track you) and you make electronic music

radium3d

I imagine Valve Software wanted to release the Steam Machine for $549-$699. The great RAM hoarding of 2025-2026 killed this product on arrival sadly.

xinayder

According to LTT the original price was in the $800 range, but thanks to Sam Altman it increased to what we saw today.

Insanity

LTT was only speculating, they did not know the actual price as far as I remember. (They had a video doing some educated guesses, or maybe a WAN show, can’t exactly recall).

No doubt the price was lower before this hardware shortage, but the $800 is not a reliable number afaik.

sambaumann

In their video today, they said they asked Valve the original pricing, and they said (paraphrasing) "we can't tell you exactly - but the increase we recently had on the steam deck is about how much the pricing for machine increased" - which is how they came up with the $800 number

yaro330

I think that was already in the RAM crisis, so that was priced in. I think it would be a lot cheaper w/o the whole price boom.

tokai

Not it was definitely before.

blahblaher

And Amodei, and Satya, and Pichai.., don't forget about them.

moffkalast

Well none of them actually went out and pretended to buy the entire world's supply of silicon. So no, Altman gets most of the blame personally in this case and the silicon fabs for taking the fake order like absolute tictacs. Demand would be high otherwise too, but that's what got everyone panic buying and resulted in this mess.

BoredPositron

Don't use LTT as a source for anything. They are mainly an entertainment channel with a giant track record of fuck ups anything data related.

Fizz43

Even taking into account all their fuckups majority of their content is accurate and well sourced. I dont know why people do this thing where they point to a few instances and then extrapolate that out.

copx

I bought my own version of a "Steam Machine" i.e. a mini-PC powered by an AMD APU for just €676 right before the RAM prices exploded.

It is an AOOSTAR GT37 which actually outclasses the €1,039 Steam Machine in most areas except graphics. One cannot blame Valve here though, the hyperinflation of RAM prices is too blame here.

AOOSTAR GT37 (€676 a few months ago [now vastly more expensive if you can still get one at all]) vs Steam Machine (€1039 right now)

CPU: 12x Zen 5 vs. 6 Zen4 Graphics: 16x RDNA 3.5 vs. 28 RDNA 3 RAM: 32 GB LPDDR5X vs. 16 GB DDR5 + 8 GB GDDR6 HDD: 1 TB vs. 512 GB (both NVMe-SSD)

I expect the Steam Machine to run graphically demanding FPS games quite a bit better due to the extra RDNA cores and faster VRAM. However it might actually be the inferior gaming machine for CPU/main RAM intense strategy or simulation games (e.g. Stellaris).

mhitza

> However it might actually be the inferior gaming machine for CPU/main RAM intense strategy or simulation games (e.g. Stellaris).

On Stellaris: I remember having a pretty good experience (not stellar) playing on a 2012 AMD FX-8350 desktop cpu. The six year old midrange laptop cpu Ryzen 4650u smokes that desktop cpu.

https://www.cpubenchmark.net/compare/1780vs3766/AMD-FX-8350-...

Just to draw out the fact that with the Steam machine you will have a better Stellaris experience than what I had 7-8 years ago. (Because I assume even better performance than this laptop class cpu)

My thoughts go more on the question if 15GB ram 8GB VRAM is enough for the next 7 years. And if Steam verified will all be split up, and become more confusing, between the 3 different devices they have.

noxvilleza

They show a 1080p/high benchmark of Stellaris on Gamers Nexus and it took 63.9s on Linux OpenGL and 67.4s on DX11 (https://youtu.be/66QzlDewigE?t=2021). I would guess the AMD R9 HX 370 in your GT37 will smash that.

bdavbdav

That’s a beast for €676. Good buy.

MBCook

Plus GPU prices. They absolutely got screwed by their launch timing, unfortunately. And they’re not big enough to negotiate better terms though that probably isn’t really an option right now anyway.

I’m not sure I’d want this at $550, but maybe. At $1050 without controller it’s a solid no.

I’m sure some people will want it. I have no interest in maintaining a PC so if I wanted to play PC games this is probably how I would do it. But the price just absolutely kills it for me.

sarchertech

The original price target was $800, so you probably were never going to buy this thing.

MBCook

Oh was it? I remember some rumors but not that one.

Yeah I probably wasn’t going to then.

raincole

I don't know what you mean by 'killed.' It'd be sold out faster than hot cakes.

koolala

It also killed their ability to make lots of units. They say so themselves. Selling out isn't a good thing.

jgon

If you make 5 of a product and put a bunch of marketing behind it you can sell out too. People are going to use "selling out" as some sort of barometer of success but its like the lizard-man veto in politics. You'll always find some small percentage of people who will vote for the motion "the nation's leaders are a group of lizard people", but you can't use that as any sort of signal regarding the validity of the claim of the motion.

Valve could have priced this at 5k and probably found a couple thousand buyers, and if they only made a few thousand boxes they could claim it sold out then too. This thing is DOA in terms of having any major success or impact on the gaming market when I can walk down to my neighborhood PC store and either build a better PC myself for less money (at off the shelf markups no less!!!) or get a pre-built with better specs that costs less. I could buy a P5Pro and a Switch 2 combined for less money than the 2TB version, and the PS5Pro has 2tb as well!

Its actually mind boggling that Valve is coming in with a less economic product that a fucking hand-built premade at my local PC store.

refulgentis

This is a good general theory, but generic and sort of reasons backwards from "actually it's not popular"

Forgeties79

No way. $1100+ to play games with medium/high settings at 1080p? You can probably buy a prebuilt tower that does better than that at that price.

raincole

No way people will buy more games when their libraries are full of unplayed games...

No way players will ever accept microtransactions...

Ok, Asia is doomed but no way western players will ever accept microtransactions...

No way...

kllrnohj

I think you need to check out what prebuilt PC prices are now. This is pretty much the same price as a DIY.

Just to pick on someone, iBuyPower's cheapest "RDY" prebuilt gaming PC has 6 performance cores, 16GB RAM, 8GB VRAM RTX 5050, 1TB NVME, and costs $1200. Basically same specs as the Steam Machine, for a very similar price, but in a typical midtower instead of a sleek, compact cube

bluescrn

The people buying this will be a small niche who have a lot of disposable income, already have a high spec gaming PC and a Steam library, and likely already have a laptop or handheld before considering this as a third device for the living room.

At these prices, it's not going to convince console gamers/more casual gamers to move to Steam.

Steam Deck was also vastly more appealing at launch when the base model was £349 (64GB/LCD). It now starts at close to twice the price, £649 (512GB/OLED) despite the hardware being kind of old at this point.

neogodless

Could you please help me by listing one or two prebuilt towers with sufficient gaming performance for $1100?

I see examples like this: https://www.bestbuy.com/product/cyberpowerpc-gaming-desktop-... ($1200)

The Steam Machine is $150 cheaper, less storage, and due to lower TDP going to perform more poorly. But... I want something I can hide behind my TV that is very quiet. Can you help me find towers like that?

fullstop

This is 6x6x6" and can sit on my desk, quietly.

newdee

Yes, you could also buy a gaming console instead of a PC. These are not the same things. This will sell out.

Elidrake24

It isn't difficult to fact check this; the markup is ~$80 from what I can buy independently, not factoring in general extra cost for mini-pc parts.

willis936

You could have done that 12 months ago.

wavemode

It's objectively a terrible deal. It has console specs for double the price of a console.

In fact you could literally just buy a separate PS5 and Macbook Neo and spend less than most Steam Machine configurations, so even the "it's also a computer" selling point is not that big of a deal.

philistine

Dear god, when Valve sells a computer that's twice the price of a comparable Mac, the world's turned upside down.

OtomotO

Depending on the games and how much you're willing to pay for them, the price point shift very fast.

No steam sales on consoles after all

mixologic

"killed" is a bit of a stretch. High prices on all gear is here to stay. This is the new normal. Unless that simply means that nobody buys consoles/pc's.

But you cant compare the price point with what it used to cost and imagine that its overpriced now and that people will seek alternatives. There aren't any cheaper alternatives.

zamadatix

It doesn't have to be everybody or nobody, it can be as simple as "a lot of people buy lower end gaming equipment instead".

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eudamoniac

There is no guarantee that these prices are here to stay...

thewebguyd

It almost certainly is. Once people get used to the higher prices, and the companies see that the units sell anyway, there is no meaningful incentive to lower costs again.

This has played out time and time again during every other supply-side shock. Once prices go up, they don't come back down.

tdhz77

You have evidence that they are going to go down? Not unless government policy steps in to pressure chip makers, or establish new markets. Corporations will use inflation, ai, et al to validate their record profits at the cost of the consumer. Monopolies or better put the mergers of companies over the last 40 years hasn’t lead to cheaper prices, it never was going to either.

Prices will continue to go up.

rootnod3

You really think the manufacturers or retailers will lower the prices now that people are used to the new normal? How often do you see that happen?

Unicironic

I still think it's a great concept and a really accessible way to get a great computer. But I agree, I thought this was going to land in the $500 to $700 range. That said, I also bought a mini PC for $250, and that same PC is now going for $600. So I don't really think steam can be blamed for that

caconym_

> killed this product on arrival sadly.

Rather odd to talk about an as yet unreleased product failing in the past tense.

powersurge360

You may be unfamiliar with the colloquialism. This one is exclusively for unreleased products.

https://en.wikipedia.org/wiki/Dead_on_arrival#:~:text=In%20a...

caconym_

> This one is exclusively for unreleased products.

What? This is so obviously incorrect that I'm not even sure how to respond to it.

Fire-Dragon-DoL

Why dead on arrival though? If you want to buy the same kind of pc, price is the same.

You can buy a PS5, of course, but that's a different walled garden.

If you are in the market for a 3k pc, sure do it, but if you are in the market for a 1k pc, why not a steam machine?

branon

I respect what Valve is doing here and I loved the Steam Deck but a prebuilt desktop PC with 16 GB system memory and 512 GB storage for $1,000+ is insulting. Those are specs that belong on a laptop or a lowend console offering like the Series S.

I think this product is going to be hamstrung by its attempts to present as a midpoint between a PC and a console. The way this is being achieved seems to be by selling a device with the specifications of a console but the price tag of a PC.

Valve already did the "this is a lowend device and that's okay" thing with the Steam Deck, and got away scot-free because nobody expected a handheld and people didn't have a ton of preconceived notions. The Deck was also a better value since it was (prior to the price hike) priced reasonably for its specifications.

The desktop PC and/or living room console modalities are both significantly more stratified. People have solidly defined expectations about price-to-performance-to-usability ratios in both of these sectors, and I worry this doesn't go far enough in any particular direction to meet the demands of either market.

Leaves me wondering who exactly this is for.

jeppester

I don't disagree that this device is very likely too expensive to sell well.

But! The price is not insulting. You can built a slightly faster PC for a little less, but that PC would be ~10 times larger, it would be louder, it would lack features like HDMI-CEC and good wifi/bluetooth. It really wouldn't compare for living room usage.

In order to get anywhere near the size of the Steam Machine, you'd have to exceed its costs.

remix2000

Isn't CEC available for all in-tree GPU drivers using DP-to-HDMI passthrough? (although I do imagine Nvidia would still be preferred for a custom build, perhaps with a USB CEC injector)

aeturnum

This device does sit between mac-mini-esq lower power devices and compact enthusiast builds and, like the Steam Deck, it's an attempt to build a new segment. That said, if you think paying $1000 for this kind of hardware is some kind of exception, I think you should go take a look at what you can get on the prebuilt gaming PC market. You get a little less because the Steam Machine has a small footprint, but if you're looking for a nice little machine you don't overpay by much.

user43928

No it does not. The Late 2024 M4 Mac mini benchmarks x1.6 faster in ST and 2x in MT.

The Mac mini costs $600.

aeturnum

The mac mini is a wonder but it's not a great gaming machine[1]. You can see that these stats are about 1/2 of what the Steam Machine does, so I think the comparison is pretty apt.

[1] https://www.xda-developers.com/mac-mini-m4-gaming-hands-on/

mft_

The lowest spec M4 Mac Mini on apple.com is $799 today. The next generation Mini will likely be more expensive due to memory pricing, and as the Steam Machine already includes current higher memory pricing, that would be a fairer comparison, no?

girvo

Now play games on it and show me the benchmarks.

I mean that for real: I’ve been impressed by the performance of the M4 Mini I own, but a gaming machine it is not

muyuu

If you look at how extremely overpriced console hardware typically gets away with being, this is not a bad deal if the system is durable, relatively quiet and there are good games well optimised for it. The deal is sweetened by the fact that you will be eventually be able to upgrade the RAM and storage easily and for cheap if/when prices eventually come down from the current AI insanity levels.

WithinReason

Here, try your hand at assembling one much cheaper at the same performance:

https://pcpartpicker.com/

InitialLastName

I just did one [0], mostly with regards only to specs and price (rather than quality). It comes out to $150 more, roughly 4X the volume, and about 3 hours more of my time in effort, all to get something that won't be as well-supported by games. What am I missing?

[0] https://pcpartpicker.com/list/KY3VW9

ThatPlayer

That CPU comes with a cooler so you don't need that.

At 2TB SSD, you should compare to the $1350 steam machine instead.

The GPU isn't exactly equivalent. Gamers Nexus puts it closer to RX6600 performance. But that ignores the RDNA3 improvements so I don't really have a good comparison for that.

They did announce SteamOS for general computers, so I don't expect game support to be too different.

danbolt

I don’t have a horse in the race and I’m speaking from ignorance, but I noticed that Valve’s offering only requires 300W of power. That sounds very appealing for the sort of games I play.

Would it be difficult to make a PC with a similar power/performance profile?

bgirard

I don't recognized the CPU/GPU and PC building isn't my field so I could way off. But here's my honest attempt at it without paying a premium for the form factor which isn't an important feature for me:

PCPartPicker Part List: https://pcpartpicker.com/list/3WkCdq

Price: $1021

Peaches4Rent

Yeah. That's great,but I think it gets a bit expensive if you try to go small form factor and silent. You need more premium parts for that.

So if you want something small, it's a bit more expensive

cubefox

The RTX 5060 will be significantly faster than the Steam Machine on games with hardware ray tracing effects, which tend to be the more demanding games.

cyberrock

To me it's not even the comparison with builds that's damning; it's the comparison with handhelds and other mini PCs. Most people excited by this probably have a Steam Deck or another handheld, so they have to be into playing a very specific slice of games that can run slightly better than the handheld.

For example, Forza 6 on high 1080p is 60 for SM vs 40 for high end handhelds and 30 for SD. Even at the original price, is it really worth $750? Not to mention that many handhelds and mini PCs also have USB4 ports that one could attach a retired GPU to get 60fps+ @ very high 2k, but the Steam Machine has no such port and only one NVMe slot.

So this is for people who are allergic to the existing solutions (plugging in your handheld, using Moonlight) or just like the brand, but I know it's going to still sell out. I just don't want to hear about extensibility, eco-friendliness, or cost effectiveness from a certain segment of gamers after this.

zamalek

People who are willing to spend $71 on not having to build it themselves. That's the premium according to GNs best-effort like-for-like build.

elAhmo

My 15 year old Mac Mini has the same amount of RAM as this machine in 2026. I bought it used around 7-8 years ago for 200 EUR.

karel-3d

Mac Mini in 2011 had 8GB max?

0x073

Was 16gb planned since the beginning?

Maybe they lowered to 16gb to reduce the price.

ajs1998

It's been a while since I built a PC but that price seems very fair

pseudosavant

I know the price for PC parts is terrible these days, but $1049 for a 6-core 16GB RAM, with a 512GB SSD, and no controller, is a terrible value.

For reference, the PS5 Pro has more than twice the number GPU CUs, an 8-core CPU, a 2TB SSD, a controller, and costs $899.

doom2

> For reference, the PS5 Pro has more than twice the number GPU CUs, an 8-core CPU, a 2TB SSD, a controller, and costs $899.

PS5 Pro had a launch price of $700, which already felt steep. How is $900 not even worse value? Even if it's "better" than the Steam Machine, let's not pretend that it's actually a good value for the hardware.

bryanlarsen

The PS5 Pro has 16 GB unified memory, the Steam Machine is 16GB + 8GB. That'll be where some of the price difference comes from. But most likely comes from Sony locking in long term contracts before price insanity.

pseudosavant

Unified memory is a lot more flexible and efficient though. You don't have to have assets loaded in RAM and also VRAM for the CPU/GPU to use them. Don't forget about how much more RAM a general purpose OS like Steam OS can consume versus a gaming specific OS too. The PS5 Pro also has an extra 2GB of DDR5 system RAM too.

My old Ryzen 3700X gaming PC has 16GB of RAM and 8GB of VRAM (RTX 2070 Super) and there isn't any game that runs better on it than my Xbox Series X. And the GPU in the Steam Machine is slightly worse than an RTX 2070 Super.

Rohansi

> You don't have to have assets loaded in RAM and also VRAM for the CPU/GPU to use them.

You typically don't want to do this anyway in games. You're probably doing something wrong if you're reading textures/meshes on both the CPU and GPU.

> Don't forget about how much more RAM a general purpose OS like Steam OS can consume versus a gaming specific OS too.

SteamOS is meant to be a gaming specific OS first. It has a desktop environment but none of that loads unless you switch to desktop mode. That's just taking up some disk space while you play games.

legitster

Different value props. The target audience for this already has an extensive Steam catalogue. To buy a PS5 Pro is going to require re-buying all of your games for it.

Also, you can build a decent PC for $1049, but getting it into a decent form/noise factor is going to ratchet that price up. Add in the proprietary CEC stuff that Valve has done for it and it's not as terrible as it seems.

reddalo

>To buy a PS5 Pro is going to require re-buying all of your games for it.

Even if I didn't have a Steam Library, I wouldn't buy the PS5 anyway: no Steam Sales there. And Steam Sales are a godsend.

nxc18

Console stores also have sales. Often with pretty huge discounts. I just bought a bunch of games on Xbox in the 1-5 dollar range. I see similar sales on PS5 all the time.

green7ea

The sales are a nice thing but for me the biggest benefit of Steam is knowing that I can use my games library on other/future devices.

My games have been working on my desktop from 10 years ago, the SteamDeck, my laptop and likely any future computer I buy that runs Linux.

fossilwater

Honestly, these days, Steam, PS and Xbox game sales prices are pretty much in the same level now. Ten years ago it was very different. Recently I was thinking whether to buy Resident Evil 4 on Steam or on PS (had the same price 9,99€). Got it on Steam in the end. Though, Steam still wins on regional pricing as they support more local currencies.

Only the Nintendo store have games priced usually a bit higher.

Rapzid

> To buy a PS5 Pro is going to require re-buying all of your games for it

Why would I re-buy all the games I own?! The vast majority of people one-and-done games and movies. There are a handful they go back to, and that's it.

CHILDREN replay games cycling through them ad-infimum because their entire concept of time is like 3x less than we've been waiting for the next GTA.

And they don't have money! Adults are the majority of the market now.

Any other behavior from adults, who are seriously time constrained, is niche. And that's fine if someone wants to spend their adult time on earth replaying games, but let's be honest. It's niche.

Gander5739

> The vast majority of people one-and-done games and movies. There are a handful they go back to, and that's it.

Citation needed.

0x457

> To buy a PS5 Pro is going to require re-buying all of your games for it.

No? You can plan all your PS4 (and regular PS5) games. Plus some PS3 and PS One (IIRC) other games.

manytimesaway

* Not all PS4 games can run on PS5. Granted, it's only a few edge cases. But you still need to pay the PS4>PS5 upgrade if you want to avoid bottlenecks.

* PS3 games and the like require a 150+$ yearly subscription, and it's streaming for many of them. No thanks.

* No PS2/PSP/Vita compatibility, heck no emulation at all.

booi

I think they mean rebuying all your steam games on PSN

pseudosavant

A slow gaming PC that is small and can turn on my TV is still... a slow gaming PC. And one of the main PC benefits, upgradeability is non-existent for the parts that matter (e.g. GPU, VRAM, etc).

legitster

I'm still gaming on a 980. I have never been chasing pixel perfection or the latest and greatest.

I would say I am the exception, but hardware survey says otherwise. There are a lot of people for whom the Steam Machine would be at worst a sidegrade.

littlecranky67

Well, and you pay 120$/year for the privilege to play games online on that PS5. That is one of the reasons SONY can subsidize the PS5 unit price and sell under cost. Valve is not in that position, because people would buy it as office PC replacement.

hbn

Also a PS5 only runs PS5 games which Sony gets a cut of whenever you purchase one.

With this thing you could buy it and then install your favorite Linux distro on it and never give Valve another dime. If they ate the cost, businesses would buy them up as the best value for the compute and they're not buying Steam games.

balls187

Valve very much is in the position to subsidize the costs; they charge 30% royalty per game sold.

Valve often boasts that they have a very high Rev / Employee number.

ncallaway

> Valve very much is in the position to subsidize the costs;

They're not, because they don't lock down the hardware to only Steam.

If they subsidized the cost, people could just buy them as general purpose computers and not buy steam games on them.

Valve would only be in a position to subsidize the hardware if they locked the hardware down to just the Steam store.

IshKebab

Yeah but then people would buy them for non-gaming use. Remember the PS2 supercomputers?

viktorcode

> That is one of the reasons SONY can subsidize the PS5 unit price and sell under cost.

PS5 hardware sales started generating profit in the first year. Only for the first few month the sales were "subsidised".

littlecranky67

> Only for the first few month

Yes, but we are in the unique situation that we saw actually increasing prices for RAM and storage over time due to AI craze. You (or me) have no idea what Sony's markup on consoles is right now.

quacker

This more a dig at Sony than a reason Valve can’t also sell their hardware as a loss leader. They are massively profitable from their cut of Steam sales anyway. And part of PS Plus is a catalog of games and monthly games, similar to Gamepass. Valve could easily have a profitable subscription model for games or services if they wanted to.

MYEUHD

Playstation plus essential is $80 per year

mwkaufma

PS5 sells at a loss & makes up the difference collecting rent on a closed system. With Steam you're buying an open system.

njovin

I would guess that users of the Steam machine would mostly be as locked-in to Steam purchases as PS5 users are to PS Store purchases.

I stopped PC gaming about a decade ago and my current daily driver is a Macbook. I periodically play games on my a PS5 or XBOX, but there are a ton of great games on my Steam wishlist.

I feel like I'm the exact target market for this (although I'm not going to buy at this price point at this time). I don't want to bother with Windows and would love a 'console' allowing me to play most Steam games without a lot of hassle.

sensanaty

The steam machine is just a regular Linux PC, you can install anything you want on it.

I have the Deck and I mostly use it to emulate Switch & PS2 games.

Telaneo

> I would guess that users of the Steam machine would mostly be as locked-in to Steam purchases as PS5 users are to PS Store purchases.

[pirate flag emoji].

Games from sources other than Steam are a bit more fiddly to get going, but it's far from impossible. Like Valve says, it's your computer.

mwkaufma

Steam machine is not locked into the steam client. You can install whatever you want.

smith7018

Does Valve take a cut of software sales on Steam? If so, why do we expect Sony to sell its consoles at a loss, while not holding the same expectation for Valve?

Narishma

Valve cannot do that because they can't guarantee that people buying the Steam Machine will even use it for gaming.

Telaneo

https://www.pcmag.com/news/sony-says-499-ps5-no-longer-sells...

That article is from 8 months after it released. Notably it doesn't count the Digital Edition, but I doubt it also got sold at a loss for that much longer.

izacus

PS5 NEVER in it's lifecycle sold at a loss. That hasn't happened for generations now.

mwkaufma

All caps doesn't make it true.

littlecranky67

And it is the first time in history where storage and RAM cost double or triple what it cost 6 months ago. So unknown if Sony makes a profit from todays sales.

Rohansi

Not that it matters as much for a gaming console but the PS5 Pro CPU is definitely the slower one.

sowbug

It makes more sense to focus on its value as a console platform than its price as a PC.

The lower the price, the more boxes sell, hopefully making the platform large enough for publishers to target.

The higher the price, the better specs the box can afford, increasing the platform's longevity.

The hidden value you don't see in the specs is that publishers will target this platform specifically for a certain amount of time.

koolala

For reference compare it to a PC.

seanalltogether

If Valve wants users to compare the Steam Machine to a PC, then it's going to be outdated in 6 months.

pseudosavant

It is already outdated I think? 8GB of VRAM, and CPU and mobile GPU from 3+ years ago. Nobody would build a gaming PC right now with a GPU that anemic and 8GB of VRAM.

koolala

I wish PCs were still advancing that fast...

cainxinth

SM: AMD Zen 4 6C / 12T

PC: AMD Ryzen 5 7600X 4.7 GHz 6-Core ($170)

-

SM: AMD RDNA3 28CUs 8 GB

PC: AMD Radeon RX 7600 8 GB ($280)

-

SM: 16GB DDR5

PC: 2 x 8 GB DDR5-5600 CL40 ($225)

-

SM: 512GB NVMe SSD

PC: Samsung 870 Evo 500 GB 2.5" SSD ($283)

-

Other parts the PC will need:

- CPU Cooler ($18)

- Motherboard ($100)

- Case ($60)

- PSU ($60)

-

SM: $1,049

PC: $1,196

koolala

That's pretty good. Even if the SM cost 20% more the cuteness factor of its small quiet aesthetic has its own appeal. Hope PC prices come down...

amatecha

So awesome. If I needed/wanted a gaming PC or "family TV" gaming machine, I'd snag this for sure. I've had the Steam Deck since launch and it's really quite well-executed and I've logged hundreds of hours on it. SteamOS is totally decent and the level of polish has been continually improved. The price for the Machine is totally acceptable considering the market currently, particularly considering these [0][1][2] would be my options if I had $1500 CAD to spend on a gaming PC right now -- all machines with 8gb VRAM GPUs and 16GB of RAM.

[0] https://www.memoryexpress.com/Products/MX00135058

[1] https://www.canadacomputers.com/en/armoury-gaming-desktops/2...

[2] https://www.canadacomputers.com/en/gaming-desktop-pcs/275404...

robmccoll

For reference, a PlayStation 5 is $600-650 for the base models (lower performance than Steam Machine) and $900 for the Pro model (likely higher performance). I know this is a PC and thus an open platform, but for most buyers in living room gaming, that's the competition. I don't think this will reach mass market success, but I'm not sure that was the goal. Who are they selling to?

Note: I ask as someone with a Steamdeck sitting on the desk in front of me and a custom-built computer under my TV running Linux.

mrec

I'm sure they were originally hoping for mass-market success, but given the RAM drought and ensuing pricing, I'm guessing the best possible outcome at this point would be to break roughly even and learn, so that they can put out a more competitive revision if and when prices ever return to Earth.

With Windows becoming increasingly hostile, I do think there's room for a hardware/software integrated "just works" offering in the Linux PC space. Plus software pricing is probably a lot more competitive than console (dunno, never had anything to do with consoles, but my impression has always been that hardware is a loss-leader there).

mohamedkoubaa

Mass market success doesn't mean overnight success.

TiredOfLife

The only thing about price mentioned during announcement, before rampocalypse, was that it would cost much more than a console.

kiernanmcgowan

My guess are people who want to PC game but don't want to deal with building a PC themselves - there's a decent market of pre-built gaming PCs that this would be competitive with.

https://www.newegg.com/Gaming-Desktop-PC/SubCategory/ID-3742

mikepurvis

And there's a valid market there, but as someone who just spent half my Saturday morning debugging a CPU throttling issue on my kid's 2020-vintage Lenovo Legion laptop, I feel like a pre-built is in some ways the worst of both worlds, like you don't get the savings and fine-tuning that is something you assembled yourself, but you still get all the fun of debugging driver issues, weird performance stalls, and who knows what else.

That said, I've never had a Steam Deck or tried to seriously game on Linux, so I may be out of touch with how much smoother the picture is in an all-Proton world.

(the laptop issue turned out to be something in the firmware asserting BC PROCHOT for some reason; for now we can periodically clear it with the ThrottleStop utility, but who knows what the actual underlying problem is)

8note

the benefit here is that the game developers know this device as a standard target, and steam will tell you how well a game works at purchase time.

valheim started with extremely poor steam deck performance, but at some point, the team did steam deck optimizations that got it humming nicely enough

Philpax

The Steam Deck is the closest thing the PC world has to a console (barring the Steam Machine, of course), and features near-console levels of hardware/software integration.

theshrike79

Way too many prebuilts use fully custom components making it (intentionally) hard to upgrade them piecemeal.

amunozo

Custom gaming PCs are huge and ugly, which is a concern for me (and my partner). Size and comfort are the main advantages.

dagmx

They’re just as ugly and huge as you spec them out to be. There are tons of ITX / SFF builds that look just as good or better.

theshrike79

I have about 500 games in my Steam library and maaaybe 20% of them are available for the PS5 (which I own).

And I've paid full retail price for maybe two of them, the vast majority is from 50-90% sales. You don't get those for the PS5 that much.

I also don't have any need for a "Gaming PC", what I've always wanted is a console but with my Steam games. This is it.

r0fl

How do you find time to play 500 games?

Even if a game takes 5 hours that’s 2500 hours

That’s mind blowing to me

protimewaster

Games at a certain point in their life are cheaper on console. At least, physically. I remember being shocked at this years ago, because I expected PC to be cheapest. But, a few years back, I went through and looked up a bunch of AAA games that were about 6 months old, and a lot of them were cheaper to buy physical, on console, from Amazon or another retailer. Cheaper than they'd ever been available for on PC, according to IsThereAnyDeal.

I think it's partly because, on console, the sellers / devs have an incentive to reduce the price of physical copies, because they need to compete with used copies. They killed used copies on PC, so they don't need to compete with that market.

izacus

Physical games are on the way out for consoles and the proces quotes for PlayStations are the models without the drive.

aNapierkowski

yeah i wonder if SteamOS gets a more official generic release or if it stays pointed at Steamdeck and Steam machine directly the only differences between this and a "Gaming PC" are the OS & tiny form factor (which are both quite relevant)

but youre exactly the target market for this it sounds like

I think you could kind of get there with a gaming pc that boots up steam big picture immediately? but it would feel hacky vs this for sure

ErneX

Reviews are saying it’s actually similar to base PS5 in performance.

inigyou

They make different performance playstation 5s?! What happenes to the console compatibility story? You used to expect any game to work on any console because they were all near identical.

redwall_hp

They still are. Any PS5 will play PS4 games. The PS5 Pro is a mid cycle spec bump that allows some newer games to have slightly better graphics. The games are still hard required to function within the expectations already set for the first PS5 model. I played Ghost of Yotei just fine on a non-Pro, and it targets the newer model.

We're also nearing PS6 time in the next year or two. It's already six years old.

maccard

It got messy but pretty much all ps4 games work on ps5, and all ps5 games run on the ps5 and ps5 pro. On Xbox, everything runs on series S and series X.

al_borland

I picked up a PS5 Pro before Christmas on sale for $599. It seems I made out like a bandit. I assumed prices would go out due to all this AI mess and knew I’d want one for GTA.

Watching the LTT review of the Steam machine, it also reminded me why a console holds a lot of value. A lot of their video was about fiddling with settings per game to get a good balance of performance vs visuals. Something I never have to think about with the PS5, especially the Pro.

While I like the idea of PC gaming, and even more so what Valve is doing, trying to move the industry to Linux, the reality of PC gaming has always felt like a huge pain. As much sys admin as actual gaming.

If the Vavle platform are popular enough, they could get presets with a lot of games, but that remains to be seen.

Creamsicle47

Playstation price is also increasing FYI

andrew2025

The Steam Machine is likely slower than the base PS5 in terms of GPU performance. As a proxy, the memory bandwidth is 448 GB/s on the PS5 and in the range of 256 GB/s for the Steam Machine's VRAM

gilbetron

Very late to the discussion, but many people see the price of the Steam Machine and balk at the high cost, even if they understand the reasoning. However, this isn't about the Steam Machine. Computing has just gotten more expensive. This is the new reality going forward, Steam Machine is just on the front edge of the wave. (Until, and if, RAM manufacturers catch up).

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