Brian Lovin
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mhavelka77

Interesting! I recently wanted to make something similar and I completely fell in love with https://www.manim.community/ created by 3B1B.

bradrn

There’s also https://reanimate.github.io/, which is the same thing for Haskell.

bldavies

3B1B is incredible. I loved his video (https://www.youtube.com/watch?v=r6sGWTCMz2k) using Fourier series to make epicycle animations. I worked through the details to make my own: https://bldavies.com/blog/computing-epicycles/

3abiton

How is this different than Brilliant?

itishappy

Both great tools, but for different applications.

Brilliant is an education platform. Manim is an animation tool.

Manim animations could be used for education, but I do not believe Brilliant can be used to create custom animations.

avipars

Free and open source

ayhanfuat

He also appeared in a number of Numberphile episodes on YouTube (https://youtube.com/playlist?list=PLt5AfwLFPxWKgImYwrKIL3iWw...).

jimhefferon

Does anyone know of a forum that discusses making this kind of thing? I am making some illustrations and struggling with questions such as a good range of colors that display well both on a computer screen and on a beamer. It'd be great to have folks to talk with.

dddnzzz334

I guess the Processing/p5.js people are the ones

jmfldn

+1 for Processing. Amazing tool to iterate quickly on these sorts of ideas.

123pie123

another +1 I can't recommend Processing/p5.js enough

Tomte

manim had a Discord.

jimhefferon

Thanks, did not know that. Will look.

bmitc

These are indeed quite cool. I went to look up who this is, and I found the following Pokemon agent-based model of his: https://twitter.com/matthen2/status/1543226572592783362

Super cool. I'd be interested if he has a write up for how he creates the animations, especially the panning and zooming around, which is quite nice.

vishnugupta

While at it, let me just say that I’ve become a big fan of Desmos (https://www.desmos.com/). I’m in no way affiliated with them, just a happy casual user.

mharig

He has a YouTube video where he explains in quite detail how he makes his animations. His most important software tools are Adobe After Effects and Python with matplotlib.

082349872349872

I appreciate the occasional analogue entry.

(also: https://blog.matthen.com/post/21277018974/it-can-be-hard-for... )

Affric

The disappointment that the gravity link is dead :(

classified

I just can't trust anyone who mentions "maths".

chrismorgan

It’s pretty much only North America that calls it “math”. All the rest of the English-speaking world calls it “maths”.

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