š Iām a product designer, podcaster, and writer, currently living in San Francisco.
Right now Iām designing native mobile apps at GitHub. Before GitHub, I co-founded Spectrum, a platform for large-scale communities to have better public conversations. Spectrum was acquired by GitHub in November, 2018.
Before Spectrum I designed payments experiences at Facebook, working across Facebook, Messenger, WhatsApp, and Instagram. I originally cut my teeth as the first product designer at Buffer.
I also co-host the Design Details Podcast, a weekly conversation about design process and culture. Design Details is part of Spec.fm, a podcast network for designers and developers, which I co-founded in 2015.
You can find me on Twitter where I talk about design and development, or on GitHub where Iām building in the open, or on Figma where Iām exploring how plugins can automate the tedious parts of interface design.
Photo by @rxnjmmt
Thinking out loud about design, development, and building software.
What I've learned from studying interviewing principles and analyzing the meta elements of my favorite interviewers.
Updated 3 weeks ago
Tips and strategies I've learned for shipping side projects.
Updated 4 weeks ago
Tips and strategies to painlessly manage a personal website.
Updated 1 month ago
It's time to change the way I think about building and maintaining my personal website.
Updated 1 month ago
Weekend hacks for fun and learning.
In-depth explorations of visual and interaction design in well-known apps.
Internet things, saved for later.
Ask me anything.
A better Hacker News.
Tools and resources for staying safe on the internet.
A curated list of my favorite tools and software.
A custom-made set of 10 phone wallpapers, each with a unique color palette and design.
A weekly conversation about design process and culture.
This week, we talk about designing with grid systems. In particular: when grid systems break, and what to do when they donāt align with our hardware screens perfectly. In The Sidebar, we talk all about design debt: how to work with it, pay it down, and eventually learn to accept it.
Released 3 days ago
This week, we talk about strategies and tactical tips for elevating a teamās bar to design high quality interfaces. In The Sidebar, we talk about how to transition from web to mobile design.
Released 1 week ago
This week, we talk about the real struggle of finding the time to do North Star design. Itās complicated! In The Sidebar, we try to find the digital equivalent of a Norman Door.
Released 2 weeks ago
This week, we talk about āinvisible designā ā those products and experiences that go unnoticed when present, but would be immediately noticed if absent. In The Sidebar, we react to the new Tesla Model S refresh.
Released 3 weeks ago
This week, we talk about designing experiences that weave between meatspace and screens. In The Sidebar, Marshall gives a deep dive into using modifier keys to level up your Figma productivity.
Released 1 month ago
Making the design process less tedious.
Generate a palette from an image to magically populate your designs.
Quickly test your designs across multiple device sizes.
Applies the correct export settings for every required iOS App Icon size and density.
Easily export assets from Figma directly into a .zip file.
Populate data from GitHub into Figma mocks
The code that powers Design Details.
The code that powers this website youāre looking at.
Simple, powerful online communities.
A podcast network to help designers and developers level up.
I spoke with Kevin and Rafa about the Staff Design project, career ladders, imposter syndrome, and Paul Rudd.
Ryan Nystrom and I talk about designing and building the mobile apps at GitHub.
An exploration into the plugins I built to automate the tedious parts of designing mobile apps at GitHub.
Exploring the possibilities that open up when designers and developers can speak the same language.
An interview about how I got into design, my process, and past work.
Bryn Jackson and I interviewed each other. Totally humble.
An interview where we dig into my work at Buffer, Facebook, Spectrum, and whatās in the works at GitHub.
Ryan and I discuss how we designed and built the first version of GitHubās mobile apps.
In-depth explorations of visual and interaction design in well-known apps.
NeuBible
Shorts
Stripe
Quartz
Carousel
Tumblr
Android 5.0
Square Order
Inbox
Hyperlapse
Foursquare
SoundCloud
Path
Skype
Flickr
Sunrise
Google Search
Secret
Paper